![]() ![]() ![]() Rejuvenating Balm – The boss will tether to 2 trees on opposing sides of the arena that will generate huge, circular AoEs centered on them.While the pulse alone may not kill you, if you happen to be hit by the next mechanic then your chances of survival are slim. If you fail to break the vine in time, the plant will yank you into the briars and pulse with damage. Tanks can use this tidbit of info to keep the boss centered in the arena, which is important for the next mechanic. You can bait which plant tethers to you by standing close to it before the line forms. Each of these plants will tether to a player and you must run away from the plant to break the vine. Stepping on these brier patches will apply Stygian Tendrils, which slows and poisons you, but only while on the thorns. The 8 puddles turn into void plants in a tangle of thorns.Eight AoE puddles drop at all cardinal and off-cardinal points at the edges of the arena.Knock-back nullifiers will work here, but if you don’t/can’t use one, make sure to avoid being knocked into: A knock-back from the center going outward.Flood of Obscurity – This cast is a combination mechanics:.Obscure Woods – Cloud of Darkness changes the arena again, also doing arena-wide damage.If you’re curious what they look like, or how you might manage stacking with other players, here’s a peek: If a tile does disappear, it will return. Players can, and should, consolidate onto as few tiles as possible and try and move together to avoid catching one another with pink tiles. Move off the tile before the effect triggers. This is still a safe tile! When a player stands on a tile for too long, the border becomes a thicker, pink zig-zag pattern, and the tile will disappear, dropping them to their doom. When a player steps on a tile it will glow with a thin, yellow border. This keeps you from simply jumping to reset the count down before the tile under your feet disappears. This cast also applies Cloying Condensation, which prevents players from jumping. The center becomes an instant death zone and the 4 corners fall off. Flood of Emptiness (1) – She places a small, square AoE indicator on the center tile, and at each of the 4 corners.Empty Plane – Cloud of Darkness re-centers herself and transforms the arena, dividing the floor into a 5×5 tile grid.Zero-form Particle Beam – A tank buster.Wide-angle Particle Beam – The boss with turn to random player an cast a conal AoE covering about a third of the arena.This ability is cast in tandem with others later, so keep an eye out for it. Getting hit by this will not only do damage, but also knock you back. ![]() Avoid the corresponding side of the arena. The Art of Darkness – One of Cloud of Darkness’ 2 tentacles, (or, as I like to call them, chompy buddies), will glow with dark energy.Ground-razing Particle Beam – An arena-wide, unavoidable AoE.This one has a lot of little, repeating phases. Our memory seems to have gotten better on this particular recollection- minus the scale, I suppose. Similarly, don’t be afraid to take advice. A little friendly explanation can go a long way. Ghul Gul at (26.6-16.4) in Mord Souq, Ahm Araeng will also exchange tokens of Lost Antiquity for gear.įor the sake of your fellow players, please remember that this is new content (at the time of this publication). It can be completed via the duty finder with a minimum ilvl of 510 and rewards tokens of Lost Antiquity for each gear type, which can be turned in to Yahl Yal at (10.1-11.5) in The Canopy, Eulmore. It’s available at level 80 by finishing the Main Scenario Quest Reflections in Crystal and unlocked by the quest Fear of the Dark. Eden’s Promise: Umbra is the first encounter of the third 8-man, normal raid content released with Patch 5.4 of Final Fantasy XIV: Shadowbringers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |